AI Insights · Timothy · January 2022
Top 5 Pirate Games on Android in Greece: Q4 2021 Performance
Explore the performance of the top 5 pirate-themed games on Android in Greece during Q4 2021, including data on downloads, revenue, and active users.
The fourth quarter of 2021 saw notable performance trends for the top 5 pirate-themed games on the Android platform in Greece. Here’s a detailed look at how these games fared in terms of weekly downloads, revenue, and active users.
Pirate Raid - Caribbean Battle
Throughout December, Pirate Raid - Caribbean Battle experienced fluctuating weekly downloads. Starting with 1.7K downloads in the week of December 6, the game peaked at 4.7K downloads the following week, before dropping to 1.1K downloads by the end of the month. Weekly active users also showed variability, peaking at approximately 5.1K in mid-December, then declining to around 1.8K by the end of the month.
Last Pirate: Survival Island
Last Pirate: Survival Island saw a steady increase in weekly downloads toward the end of Q4. Starting at 484 downloads in late September, the game reached 578 downloads by the end of December. Weekly active users followed a similar trend, growing from 2.2K to 2.3K over the same period.
Kingdom of Pirates
Kingdom of Pirates showed a positive trend in weekly revenue, which peaked at $842 in the week of December 20. However, weekly downloads saw a decline from 564 in mid-October to 178 by the end of December. Active users mirrored this trend, decreasing from 688 in October to 274 in the last week of December.
Save The Pirate! Make choices!
Save The Pirate! Make choices! experienced a significant drop in weekly downloads at the beginning of November, hitting a low of just 9 downloads. However, by the end of December, downloads rebounded to 275. Weekly active users followed a similar pattern, decreasing to 90 in late November but recovering to 326 by the end of December.
Lord of Seas: Survival&Conquer
Lord of Seas: Survival&Conquer showed strong growth in both downloads and active users since its release in early November. The game’s weekly downloads increased from 266 in mid-December to 1.5K by the end of the month. Active users also saw substantial growth, rising from 184 to 1.3K over the same period. The game generated a modest revenue, peaking at $46 in the final week of December.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.